Handling: Class S punishes below 46 heavily. All classes reward good (75–85) and very good (>85) handling, penalise poor (<60) and terrible (<45). Nitro: Poor/mediocre nitro is penalised per class thresholds. Forgiven if Accel ≥ 87. Accel: Below 70 = penalty, above 80 = reward. EVs get +2% final score boost.
Illusion Scaling Anchors (Raw ➔ Displayed Rank)
1100 ➔ 500
1500 ➔ 1500
2000 ➔ 3500
2500 ➔ 4400
3000 ➔ 4800
4000 ➔ 5400
Values between anchors map linearly. Example: A Raw Score of 2250 falls exactly halfway between 2000 and 2500, so it scales perfectly halfway between 3500 and 4400 to become 3950.